Dunk City Dynasty | NBA & NBPA Licensed 3v3 Streetball Mobile Game

Dunk City Dynasty | NBA & NBPA Licensed 3v3 Streetball Mobile Game

April 22 New Version Announcement

2026.04.21

Dear Hooper:
To ensure a better gaming experience, we will perform server maintenance from 00:00 to 04:00 (UTC-7) on April 22. Please note that during this period, you will be unable to log into the game.
 
[Maintenance Time]
From 00:00 to 04:00 on April 22 (UTC-7, estimated duration: 4 hours)
The opening time of the server may be adjusted depending on maintenance progress.
 
[Maintenance Compensation]
Diamond x300
The compensation will be sent via mail and will remain valid for 30 days.
Here are the details of this update:
 
[End of Season]
The "2026.2 - Vigorous Spring" season is coming to an end. For Ranked, Dynasty, and 5v5 Full Court Run, rewards will be distributed based on the highest rank achieved by each Hooper in the season. The top 100 Hoopers in the Rank Leaderboard, Dynasty Leaderboard, 5v5 Leaderboard, Peak Points Leaderboard, as well as the Style Points Leaderboard, will also receive limited-time titles.
At the same time, the new "2026.4 - Playoff Showdown" season is about to begin. Hoopers will inherit their ranks from the previous season based on set rules, the details of which can be viewed in our official Discord server. In the new season, you can also unlock a new Celebration, "Toma Dance", by winning 50 Ranked games.
 
[Players]
1. Legendary star Paul Pierce (SF) is coming! Pierce can be unlocked through the Legend Superstar Supply Crate (after the April 22 update).
- Paul Pierce is known for his versatility, outstanding basketball IQ, and strong competitive spirit. As a talented forward, he excels in tough offensive situations and possesses excellent shooting skills, including three-point and mid-range shots. His broad shoulders and well-rounded skill set often give him an advantage in matchups.
2. Star player Tyler Herro (SG) is coming! You can obtain Herro through the Elite Player and Current Superstar Supply Crate (after the April 22 update).
- Tyler Herro is renowned for his sharpshooting, reliable touch, and clutch scoring ability. He excels at moving without the ball, breaking down defenses with a deadly combination of three-pointers and pull-up jumpers. More than just a scorer, Herro has emerged as a leader for a new era of the Miami Heat, capable of creating for his teammates and consistently stepping up in crucial moments. As he has matured and shouldered greater responsibility, his fiery competitive drive has become evident in every aspect of his game.
3. New Partners:
- New Partners for Pierce: Doctor Cutter, Bruce, Walsh
- New Partners for Herro: Kelly Olynyk, Gabe Vincent, P.J. Tucker
4. From the April 22 update until May 6 at 00:00 (UTC-7), Pierce and Herro will be eligible for full Enhance Resets. After an Enhance Reset, 100% of Player Fragments/Star Player Fragments will be refunded.
 
 
[New Content]
1. Bull power! The [Rebound Bull] Costume Supply Crate is available for a limited time from the April 22 update to May 26 at 23:59 (UTC-7). From this crate, you have a chance to get the Advanced Costume [Rebound Bull] and Uncommon Costume [Bulls of Victory], etc.
 
2. The Costume Fragment Store will have a limited-time update from the April 22 update to May 26 at 23:59 (UTC-7):
- New Costume Choice Pack: [Rebound Bull] Part Choice Pack. Open to choose one item from [Rebound Bull] Set, Gloves, and Back Accessory.
- New Costumes: [Bulls of Victory] (Hat, Glasses, Top, Pants)
 
3. NBA Playoffs Support Event: Support Your Team to Glory
From the April 22 update until June 24, 23:59 (UTC-7), Hoopers can select their favorite home team for each round of the NBA Playoffs! Complete weekly quests to earn Support attempts and back your team. Reach milestone Support counts to claim massive rewards, including Diamonds, Superstar Vouchers, Superstar Talent Card Choice Packs, Trend Vouchers, and more.
Teams will be ranked based on their total Support counts. At the end of each Playoff round, Ranking Rewards will be issued to supporting Hoopers. Furthermore, if your supported team successfully advances, you will also receive exclusive Advancement Rewards!
 
4. Party Hustle Event
Exciting new event alert! From the April 22 update to May 19 at 23:59 (UTC-7), complete weekly Party Hustle quests to earn Party Points (max 250 points per week). Accumulate points to claim these amazing prizes:
- Reach 100 Party Points to claim Superstar Voucher x3.
- Reach 200 Party Points to claim Superstar Talent Card Choice Pack x3.
- Reach 300 Party Points to claim Superstar Voucher x3.
- Reach 400 Party Points to claim Superstar Talent Card Choice Pack x3.
- Reach 500 Party Points to claim Superstar Voucher x4.
- Reach 600 Party Points to claim Superstar Talent Card Choice Pack x4.
 
5. The new World Tour event kicks off on April 22 after the update and runs to May 5 at 23:59 (UTC-7).
 
6. The Party Park event returns. From the April 22 update to May 5 at 23:59 (UTC-7), you can earn Amusement Points by participating in Rhythm Shooting, World Tour, and other activities. By reaching certain tiers of Amusement Points, you can claim abundant rewards such as Diamonds, Party Park gift packs, and other fancy items on the event page!
 
7. From the April 22 update to May 26 at 23:59 (UTC-7), the Gifts of Gratitude event starts. Log in cumulatively to claim rewards such as Diamonds, Trend Vouchers, Star Vouchers, and more. Every 7 days, you only need to log in on 2 days to complete the quest.
 
8. Party Dual Pass
From the April 22 update to May 19 at 23:59 (UTC-7), you can complete quests to level up the Pass and receive luxurious rewards:
① Free Pass: Superstar Talent Card Choice Pack x20, and various development materials.
② Premium Pass: Superstar Talent Card Choice Pack x60, and abundant development materials.
 
9. A new Recharge Bonus event. From the April 22 update to May 6 at 23:59 (UTC-7), we will hold 3 limited-time Recharge Bonus events:
Phase 1: April 22 – April 26
Phase 2: April 27 – May 1
Phase 3: May 2 – May 6
During every phase of the event, you can top up or spend (on items such as Party Membership, Party VIP, Premium Pass, Extra Premium Pass, Rookie Gift Pack, etc) certain amounts of Tokens to receive the following rewards:
1) Top up or spend 60 Tokens to get Diamond x100 in return.
2) Top up or spend 120 Tokens to get Diamond x100 and Superstar Voucher x1 in return.
3) Top up or spend 300 Tokens to get Diamond x100 and Fashion Voucher x1 in return.
After each phase ends, the top-up counter will be reset.
 
10. Capture the classic moments to relive the legendary stories - the new Team Theme Crate is now available!
Following the update on April 22, the "Jerseys & Components" Supply Crate will feature the [Pierce 07-08 Exclusive] Jersey.
Open the crate for a chance to get the Black Card, which you can redeem at the Premium Costume Store for exclusive player jerseys and team jerseys.
Exclusive NBA jerseys for stars come with special bonus effects. Hoopers can activate these bonuses as soon as they acquire the jersey, regardless of whether they're wearing it or not. If a player has multiple exclusive jerseys, only one bonus effect can be active at a time.
 
11. The new Season Pass will be available. By purchasing the Premium Pass, you can directly get Uncommon Costume [Springtime]. When your Season Pass reaches Lv. 50, you can also receive a Streetballer Choice Chest for free (to choose one player from Julio, Fu Zhi, and Zhou Chang).
 
12. After the April 22 update, the Trading Hall will feature the new "Variable Shoe Box" - open it to obtain Variable Sneakers (new), Ankle Boots, Canvas Shoes, Cleats, Cyber-themed prints, and other prints.
The Shoe Boxes dropped for Party Members in games have been changed from "Speedlight" to "Variable". The original "Speedlight Shoe Box" can still be purchased or sold at the Trading House (with an independent guarantee count for each shoe box).
 
 
13. "Quicksand Treasure Hunt" Event
From April 29 to May 12 at 23:59 (UTC-7),  use Tokens to purchase Treasure Vouchers for a chance to draw and win the brand new Advanced Costume [Quicksand] (Set, Back Accessory, Headwear, Gloves), Trend Vouchers, Fashion Vouchers, Costume Fragments, Diamonds, and other rewards.
 
14. Brand new Collections for Pierce and Herro. Unlock to get mysterious items!
 
15. New "11-Point - Beginner Mode": Starting after the April 22 update, Hoopers with under 1,000 total Trophies can access 11-Point - Beginner Mode. In this mode, Hoopers are restricted to a specific player roster and cannot queue as a team. Once a Hooper's total Trophy count reaches 1,000, this mode will be hidden.
 
[Feature Adjustments and Optimization]
1. Super League Adjustments:
- New Players: Pierce, Jackson Jr.
- Extra Ultimate Adjustments:
① Added new extra skill [Hustle Instinct] - Jackson Jr.'s signature loose ball recovery ability.
② Added new visual effects for the extra skill [Crazy Reflexes], now allowing players to avoid steals by holding the ball overhead during dead-ball situations.
③ Added new effect for the extra skill [Survival Instinct]: "Can instantly get back into position when being shaken off".
④ Removed the cooldown of the extra skill [Crazy Reflexes], now limited to 2 activations per game.
⑤ Increased the cooldown of the extra skill [Phantom Steal] from 300s to 320s.
⑥ Adjusted the effect of the extra skill [Flash Snatch]: Significantly reduced the chance of securing possession of the ball after a steal.
⑦ Updated the icon of the extra skill [Soaring Putback].
- Feature Adjustments & Optimizations:
① Transfer History: After the version update, you can now view detailed transfer history for team players.
② Trading House Optimization: Adjusted Estimated Price ranges for certain listed players; optimized delisting logic when no bids are available during the decision phase.
③ Match Preview Optimization: The preview screen now compares Extra Ultimates, Advanced Skills, and Badges between lineups.
④ Season Quest Optimization: Optimized quest features and gameplay experience.
⑤ Player Panel Optimization: When a player's Fitness is low, you can now directly access the Trading House from the player panel.
 
 
⑥ Lineup Edit Interface Optimization: The Power pop-up now includes displays for Lineup Extra Ultimates, Advanced Skills, and Badge information. Additionally, tapping a deployed player's avatar will open their info popup, and the "Edit" button will take you directly into the lineup adjustment.
- Gameplay Adjustments: Increased the impact of the Strength attribute on Screen Success Rate. Players with lower Strength will find it harder to screen opponents.
- Match Information Display Optimization:
① Added tactic execution notifications. When a tactic enters the execution phase, the assistant coach will now display the current tactic being run and the players involved.
② Added Badge trigger pop-ups that appear when a badge effect is activated.
The following badges will not trigger notifications: Shot Fake Guru, Calm Release, Shadow Companion, Master Dimer, Dribble Master, Screen User, Fight Through, and Unwavering.
③ Added new visual prompts to alert you when a player's Stamina is low.
④ Optimized the in-game team info panel. You can now view your active players' remaining Stamina, live match stats, Extra Skills (including cooldowns), and Ultimates (including Morale charge progress).
⑤ Added an opponent team info panel. You can now view the opposing players' remaining Stamina, live match stats, Extra Skills, and Ultimates. (Note: Cooldowns and Morale charge progress for the opponent are hidden.)
- Player AI Adjustments & Optimizations:
1) Adjusted the AI skill release logic for Durant, Harden, and Thompson to align with recent balance changes.
2) Added unique behavioral animations for players utilizing the [Use Screen] tactic.
3) Improved the [Drive & Kick] tactic to prioritize passing to teammates with a higher Play-calling Tendency.
4) Optimized the detection range for [Open Rim Attack] to ensure smarter finishing choices.
5) Refined the trigger conditions for [Nurk Fade] when executed within the [Catch & Shoot] tactic.
6) Improved the open shot performance for James, George, and Brown.
7) Optimized how Paul and Antetokounmpo use [Dash Steal] and [Strong Breakdown] based on different steal tendencies.
8) Fixed an issue where open passes were occasionally targeted at players who were unable to take an immediate open shot.
9) Fixed a rare issue where players would perform a normal dunk instead of a specialized finish when contested.
10) Fixed an issue where Durant would perform a normal shot even after activating his [Fight Spirit].
11) Fixed an issue where James would use a normal dunk near the rim instead of his [One-handed] when the shot clock was expiring.
12) Fixed an issue where Davis would attempt to initiate Alley-oop tactics even when his Morale was insufficient.
13) Fixed a bug preventing Davis from correctly triggering his [Emphatic Snatch].
 
2. Shoe Box Drop Optimization: Hoopers with Party Membership can check the "Drop Past Shoe Box" option in the Party Membership interface. When enabled, matches will randomly drop a past bound Shoe Box.
 
3. New Hooper Experience Improvements:
- Rookie Plan Rewards Adjustment: Increased rewarding development materials and added "Player Trial Cards" (for limited-time player trials). New Hoopers who create accounts after the start of the "2026.02 - Vigorous Spring" season will receive Star Vouchers as compensation.
- Party Manual Rewards Adjustment: Increased rewarding development materials for the event. Additionally, new Hoopers who create accounts after the start of the "2026.02 - Vigorous Spring" season will receive Star Vouchers as compensation.
- Party Manual Quest Adjustment: Some Trophy-earning quests have been replaced with regular game victory quests. This change only applies to new Hoopers who create accounts after the April 22 update.
- Rookie Gift Pack Adjustment: In addition to the "Choose 1 of 5 Stars" and [Gentleman] Set, we've added a "Star Player Development Pack". The price remains unchanged after these reward adjustments.
- New Event "Rookie Deal: Pick 1 of 3 Superstars": Get the Rookie Superstar Choice Chest for just $4.99, allowing you to select one from Antetokounmpo, Durant, or Curry. This event is exclusively available to new Hoopers who create accounts after the start of the "2026.02 - Vigorous Spring" season.
- New Event "Rookie Superstar Growth Pack": New Hoopers who log in for 7 cumulative days can sequentially unlock various superstar development packs in the event page, containing rewards like Superstar Talent Card Choice Packs and Uncommon Talent Materials. This event is exclusively available to new accounts created after the start of the "2026.02 - Vigorous Spring " season.
- New Event "Daily Superstar Talent Card Giveaway": New Hoopers who log in for 7 cumulative days can claim massive rewards daily from the event page, including Superstar Talent Cards and Uncommon Talent Materials. Rewards can be claimed for up to 14 days. This event is exclusively available to new accounts created after the start of the "2026.02 - Vigorous Spring " season.
 
4. Team-up Feature Update: 11-Point Mode is no longer available for team recruitment.
 
5. Toy Feature Optimization: When crafting toys, Bound Rare Gears will now be consumed before unbound ones. Additionally, the Rare Gear exchange pop-up has been redesigned to be more intuitive and user-friendly.
 
6. Battle Pass Quest Adjustment: After the April 22 update, the weekly Battle Pass quests originally limited to 11-Point mode will now include both "11-Point/Classic 3v3" modes.
 
 
[Player Adjustments]
<Center>
1. Jokic:
- Adjustments to the skill [Heavy Screen]:
① Added a new effect of "significantly increasing Box-out Resistance for 3s after a screen ends".
- Adjustments to the skill [Heavy Box-out]:
① Added a new effect of "significantly increasing Box-out Movement Speed."
② Removed the effect of "briefly increasing Rebound Competitiveness slightly and Rebound Range significantly, while slightly reducing Long-range Rebound Competitiveness after a box-out."
③ Added a new effect of "slightly increasing Rebound Competitiveness and significantly increasing Rebound Range" when within 3m of the basket.
2. Capela
- Adjustments to the skill [Tip-in]: Slightly increased the Base Accuracy of Tip-in.
- Adjustments to the [Paint Dominion] Badge at Enhance Level 2: Added a new effect of "Upon reaching 35 stacks, Capela will not be stopped when rebounding."
<Power Forward>
1. Towns
- Adjustments to the Ultimate [3PT Champ]: Changed usage requirement from "can only be used during offensive possessions" to "can be used during any possession."
- Adjustments to the skill [High Post Offense]:
① Added a new effect: "While High Post Offense is active, the Release Speed of his mid-range and 3-point shots is slightly increased for 2.5s when performing Fake & Drive or Post Spin."
- Adjustments to the skill [Drop Rebound]:
① The trigger condition "remaining within 3m of the basket for over 2s during defensive possessions" has been changed to "over 1.5s."
② Increased the duration of the Drop Rebound effect from 2s to 3s.
2. Zion:
- Adjustments to the skill [Tiger Instinct]:
① Added a new effect of "slightly increasing Rebound Competitiveness when competing for defensive rebounds".
- Adjustments to the skill [Chip Out]:
① Added a new effect of "significantly increasing Rebound Competitiveness for 3s after using Chip Out".
- Adjustments to the skill [Leapstep Block]:
① Significantly increased the base Block Range.
② Added a new effect of "significantly increasing Block Range when contesting layup or dunk skills".
③ Added a new effect of "significantly increasing Block Range from behind".
- Adjustments to the Talent skill [Rim Rattler]: Corrected the usage range for Rim Rattler; the Release Range has been increased from 2m to 2.2m from the basket.
- Adjustments to the [Head-to-head] Badge at Enhance Level 2: Trigger condition changed from "on every successful contact" to "on every successful contact or successful rebound." Upon trigger: Morale +80, Strength +5, Movement +5, True Layup Accuracy +2.5%, and True Mid-range Accuracy +7.5%. The Strength, Movement, Layup, and Mid-range bonuses can stack up to 4 times.
<Small Forward>
1. Durant:
- Adjustments to the skill [Tenacious]: Added a new effect of "when within 5m and facing the basket, pushing the joystick forward while tapping the Shoot button will guarantee a dunk".
- Adjustments to the skill [Wide Crossover]: He can now initiate another drive and choose a direction within 1s after the basic drive ends. This skill can now be used outside the 3-point line; however, the drive displacement outside the 3-point line is slightly shorter than when used inside the arc.
2. Wiggins:
- Adjustment to the skill [Spin & Finish]: Added a cooldown of 5 seconds.
<Shooting Guard>
1. Harden:
- Adjustments to the skill [Dribble BTL]: Added a new effect of "slightly increasing Mid-range Accuracy for 5s after performing Dribble BTL".
- Adjustments to the skill [Step-back J]: Optimized the jump shot animation, slightly increasing step-back speed and hang time. The release timing and blockable duration remain unchanged.
- Adjustments to the skill [Jump Pass]: Updated the passing animation to allow for faster passes to teammates.
- Adjustments to the Talent Skill [Glide Step-back]:
① Skill name changed to [Skip & Attack]. Effect: Harden pushes the ball in for a drive during Lateral Attack or Skip & Drive.
② Description: Tap "Skip & Attack" after the release of "Lateral Attack"; Perform "Skip Dribble", and tap "Skip & Drive" while dragging the joystick forward.
③ The original [Glide Step-back] effect ("Harden steps back for a shot during Skip Dribble or Skip & Drive") is now a default effect of the basic skill "Step-back J".
- Adjustments to the Talent Skill [Skip & Attack]:
① Skill name changed to [Lateral Attack]. Effect: Harden transitions from the step-back to a lateral drive when using Push In.
② Description: Tap "Lateral Attack" after the release of "Push In".
③ The original [Skip & Attack] effect ("Harden pushes the ball in for a drive during Skip Dribble or Skip & Drive") is now a default effect of the basic skill "Push In".
- Adjustments to the Talent Skill [Teardrop]:
① Added a new effect of "slightly reducing Contested Range and Contested Angle, and slightly increasing Mid-range Accuracy".
② Can now be used during "Skip & Attack" or "Push In".
- Adjustments to the Talent Skill [Free Jump Pass]: Added a new effect allowing "Teardrop" to be followed by a pass.
- Significantly reduced the chance of picking up the dribble upon collision and reduced the collision detection window for "Skip Dribble", "Skip & Drive", and "Push In".
2. Thompson:
- Adjustments to the skill [Drift Shot]:
① Added a new effect: "The Contested Range now shifts slightly in the direction of the drift."
② Added a new effect: "Thompson can now pass the ball to teammates before Drift Shot is released."
③ Added a cooldown of 5 seconds.
④ Improved the input responsiveness of Drift Shot.
- Adjustments to the Talent Skill [Stop & Drift]:
Added a new effect: "The Contested Range now shifts significantly in the direction of the drift."
<Point Guard>
1. S.G. Alexander
- Adjustments to the skill [Blinders]: Added a new effect of "significantly reducing Blockable Range" when S.G. Alexander is guarded by a non-matchup defender.
- Adjustments to the Talent Skill [Space Hunter]:
Added a new effect: If S.G. Alexander is not contested at the start of a drive, he gains "significantly reduced Blockable Range" for 2s when facing his matchup defender.
- Adjustments to the [Shooting Maniac] Badge at Enhance Level 6:
Trigger condition changed from "every 2 shots" to "after 1 shot". The next 3-point attempt gains +6% Accuracy, and the effect is cleared after the shot attempt. Added a new rule: A 3-point shot that benefits from this Badge cannot trigger the Badge effect again.
2. Doncic:
- Adjustments to the Ultimate [Winning Step-back]:
① Added a new effect: "Each time Doncic performs a Magic Pass, the Accuracy of his next shot is significantly increased."
② Added a new effect: "If a Magic Pass results in an assist, his Shot Accuracy is permanently increased slightly (stacks up to 4 times)."
- Adjustments to the skill [Glide & Three]: Slightly increased the displacement distance of "Glide & Three". Release timing and blockable duration remain unchanged.
- Adjustments to the Talent Skill [Hesi & Three]: Slightly increased the release speed for "Hesi & Three" performed in the same direction. The release timing is slightly advanced, while the blockable duration remains unchanged.
[Other Adjustments and Bug Fixes]
1. Fixed an issue where team jerseys would abnormally display white patches on certain device models.
2. Fixed an issue where Hooper's name was displayed incorrectly on the Ranked Replay results screen.
3. Fixed an issue in the Club Lobby where the member list was not sorting correctly by status.
4. Fixed an occasional "teleporting" or position-flickering glitch that occurred when Curry received a pass while sprinting.


Dunk City Dynasty Development Team
April 21, 2026

Android

iOS

Pre-Register
SUBSCRIPTION SUCCESSFUL!
文案文案文案文案文案文案